2021 5th International Conference on Education and Multimedia Technology (ICEMT 2021)

Conference / Summit (onsite)
Education Management Digital Media

Address: Kyoto, Kyoto, Japan
Date: 23 to 25 Jul '21

Visit Event Website


Publication:

All submissions will be peer-reviewed. Accepted papers of ICEMT 2021 after proper registration and presentation will be published by ACM. The published papers will then be submitted to ACM Digital Library, which will be indexed by Ei Compendex, Scopus, etc.!


ICEMT 2021 ISBN: 978-1-4503-9022-4


Conference Program:
Day 1 - 23 July, 2021-Sign-in for ICEMT 2021
Day 2 - 24 July, 2021-Openning Remarks & Keynote Speech & Session Presentations
Day 3 - 25 July, 2021-Session Presentations+Academic Visit 


Contact Us:
Conference Secretary: Ms. Kate Hou
Email: icemt@academic.net
Tel : +86-15102825034 (China)

2021 5th International Conference on Education and Multimedia Technology (ICEMT 2021), which will be held in Kyoto, Japan during July 23-25, 2021. ICEMT 2021 aims to bring together researchers, scientists, engineers, and scholar students to exchange and share their experiences, new ideas, and research results about all aspects of Education and Multimedia Technology, and discuss the practical challenges encountered and the solutions adopted. The conference will be held every year to make it an ideal platform for people to share views and experiences in Education, Multimedia Technology and related areas.

The conference will bring together leading researchers, engineers and scientists in the domain of interest from all around the world. Topics of interest for submissions include, but are not limited to:

Emerging Technologies In Education

  • Technology-Enhanced Learning
  • Flipped Classroom
  • The Impact of Web Technologies on Education
  • Web Classroom Applications
  • BYOD (Bring your own device) and 1:1 Learning
  • Mobile and Tablet Technologies
  • Virtual Reality and 3D Applications
  • ICT skills and Digital literacy
  • ICT for Development
  • Intelligent Systems and UX for Education
  • Open Educational Resources
  • Open Access Education
  • Knowledge Management
  • Digital Libraries and Repositories
  • E-Portfolios
  • User-Generated Content
  • Learning Analytics

Educational Software & Serious Games

  • Educational Software Experiences
  • Computer Software on Education
  • Educational/Serious Games
  • Gamification
  • Videos for Learning
  • Educational Multimedia and Hypermedia
  • Animation and 3D Systems

E-Learning

  • E-Learning Projects and Experiences
  • Blended Learning
  • Mobile Learning
  • Massive Open Online Courses (MOOCs)
  • Distance Learning
  • Online/Virtual Laboratories
  • Virtual Universities
  • E-Tutoring & Mentoring
  • Intelligent Tutoring Systems (ITS)
  • Virtual Learning Environments (VLEs)
  • Learning Management Systems (LMS)
  • Personal Learning Environments (PLEs)
  • E-Learning Standards

Emerging Multimedia Applications And Technologies

  • Image/Video Processing
  • Immersive Media
  • Multimedia Analysis and Understanding
  • Multimedia Databases and Data Mining
  • Multimedia for Society and Health
  • Multimedia Interaction
  • Multimedia Software, Hardware and Systems
  • Social Media Analysis and Applications
  • Speech/Audio Processing

Design And Interactive Communication

  • Internet Architectures
  • Web Design
  • Human-Computer Communication
  • Cognitive Modeling
  • Human-Computer Communication
  • Interfaces for Collaborative Work
  • Internet Search Technologies
  • Parallel and Distributed Processing
  • Java based Applications for Web
  • Computer Vision
  • Image Processing
  • Expert Systems

2021 5th International Conference on Education and Multimedia Technology (ICEMT 2021), which will be held in Kyoto, Japan during July 23-25, 2021. ICEMT 2021 aims to bring together researchers, scientists, engineers, and scholar students to exchange and share their experiences, new ideas, and research results about all aspects of Education and Multimedia Technology, and discuss the practical challenges encountered and the solutions adopted. The conference will be held every year to make it an ideal platform for people to share views and experiences in Education, Multimedia Technology and related areas.

The conference will bring together leading researchers, engineers and scientists in the domain of interest from all around the world. Topics of interest for submissions include, but are not limited to:

Emerging Technologies In Education

  • Technology-Enhanced Learning
  • Flipped Classroom
  • The Impact of Web Technologies on Education
  • Web Classroom Applications
  • BYOD (Bring your own device) and 1:1 Learning
  • Mobile and Tablet Technologies
  • Virtual Reality and 3D Applications
  • ICT skills and Digital literacy
  • ICT for Development
  • Intelligent Systems and UX for Education
  • Open Educational Resources
  • Open Access Education
  • Knowledge Management
  • Digital Libraries and Repositories
  • E-Portfolios
  • User-Generated Content
  • Learning Analytics

Educational Software & Serious Games

  • Educational Software Experiences
  • Computer Software on Education
  • Educational/Serious Games
  • Gamification
  • Videos for Learning
  • Educational Multimedia and Hypermedia
  • Animation and 3D Systems

E-Learning

  • E-Learning Projects and Experiences
  • Blended Learning
  • Mobile Learning
  • Massive Open Online Courses (MOOCs)
  • Distance Learning
  • Online/Virtual Laboratories
  • Virtual Universities
  • E-Tutoring & Mentoring
  • Intelligent Tutoring Systems (ITS)
  • Virtual Learning Environments (VLEs)
  • Learning Management Systems (LMS)
  • Personal Learning Environments (PLEs)
  • E-Learning Standards

Emerging Multimedia Applications And Technologies

  • Image/Video Processing
  • Immersive Media
  • Multimedia Analysis and Understanding
  • Multimedia Databases and Data Mining
  • Multimedia for Society and Health
  • Multimedia Interaction
  • Multimedia Software, Hardware and Systems
  • Social Media Analysis and Applications
  • Speech/Audio Processing

Design And Interactive Communication

  • Internet Architectures
  • Web Design
  • Human-Computer Communication
  • Cognitive Modeling
  • Human-Computer Communication
  • Interfaces for Collaborative Work
  • Internet Search Technologies
  • Parallel and Distributed Processing
  • Java based Applications for Web
  • Computer Vision
  • Image Processing
  • Expert Systems

Venue

Kyoto

Organizer

International Economics Development and Research Center

Venue

Kyoto

Organizer

International Economics Development and Research Center

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