2021 IEEE International Conference on Educational Technology (IEEE-ICET 2021)

Conference / Summit (onsite)
Education Technology & E-learning

Address: Beijing, Beijing, China
Date: 18 to 20 Jun '21

Visit Event Website


Proceedings: 

The submission will be under a careful reviewing process. All accepted papers after double-blind peer review with proper registration and presentation, will be collected in the ICET conference proceedings published by IEEE, which will be included in IEEE Xplore, and indexed by Ei Compendex, and Scopus, etc. major databases. 


Conference Speakers: 

Prof. Sorel Reisman, California State University Fullerton 

Prof. Gwo-Jen Hwang, National Taiwan University of Science and Technology 

Prof. Kuan-Chou Chen, Purdue University Northwest 

Prof. Jiyou JIA, Peking University 

Prof. Zhiting Zhu, East China Normal University 

Prof. Lili Yang, Southern University of Science and Technology 

Assoc. Prof. Vincent CS LEE, Monash University, Australia 


Conference Program: 

Day 1 - 18 June, 2021-Sign-in for ICET 2021 

Day 2 - 19 June, 2021-Openning Remarks & Keynote Speech & Participants' presentations 

Day 3 - 20 June, 2021-Parallel Sessions 


Contact Us: 

Conference Secretary: Ms. Kiko 

Email: icet@academic.net 

Tel : +86-28-86528478 (China) 



ICET is the scientific conference addressing the real topics as seen by teachers, students, parents and school leaders. Both scientists, professionals and institutional leaders are invited to be informed by experts, sharpen the understanding what education needs and how to achieve it. The topics include but not limited to below:
 
Innovation in Teaching & Learning
Methods, Teaching and Learning Experiences
Mathematics & Natural Sciences
Learning Models for Engineering/Computer Science/Informatics Education
21st. Century skills development
Adult and Lifelong Learning

Technology-Enhanced Learning in the Digital Era
Infrastructure and Digital Technologies /ICT Applications
Online Learning
Distance Learning
Massive Open Online Courses (MOOCs )
Smart Classroom
Social Media Technics
Computing Aided Learning
Multimedia Technology in Education
Virtual and Remote Labs
Artificial Intelligence in Education
Ethics of Using Information Technology
X-Reality and Immersive Learning Environments
Literacy of Technology
Open Learning Resources
Blockchain in Education
Gamification

Integrating Educational Technologies
Social Media and Social Networking
The Semantic Web 3.0
Podcasting for Broadcasting Video Lectures
Podcasting Feedback to Students
Wiki and Blogs in Higher Education
Mobile, Virtual and Vicarious Learning
Simulations and Modeling

Technological Issues in Education and E-Learning
Mobile learning: Phones, Tablets...
Apps for Education
Blended Learning
Web classroom applications
Online/Virtual Laboratories
Classroom and Laboratory: Integration
Managed Learning Environments (MLEs)
Learning Management Systems (LMS)
Technology-Enhanced Learning
Industry and Business Innovation
Identity Management
Augmented Reality
Cloud Computing
ICT Skills and Competencies Among Teachers
ICT Enhanced Language Teaching and Learning

Educational Software and Serious Games
Educational Software experiences
Experiences in Educational/Serious Games
3D Applications and Virtual Reality
Videos for Learning
Serious Games, Game-Based Learning and Gamification

ICET is the scientific conference addressing the real topics as seen by teachers, students, parents and school leaders. Both scientists, professionals and institutional leaders are invited to be informed by experts, sharpen the understanding what education needs and how to achieve it. The topics include but not limited to below:
 
Innovation in Teaching & Learning
Methods, Teaching and Learning Experiences
Mathematics & Natural Sciences
Learning Models for Engineering/Computer Science/Informatics Education
21st. Century skills development
Adult and Lifelong Learning

Technology-Enhanced Learning in the Digital Era
Infrastructure and Digital Technologies /ICT Applications
Online Learning
Distance Learning
Massive Open Online Courses (MOOCs )
Smart Classroom
Social Media Technics
Computing Aided Learning
Multimedia Technology in Education
Virtual and Remote Labs
Artificial Intelligence in Education
Ethics of Using Information Technology
X-Reality and Immersive Learning Environments
Literacy of Technology
Open Learning Resources
Blockchain in Education
Gamification

Integrating Educational Technologies
Social Media and Social Networking
The Semantic Web 3.0
Podcasting for Broadcasting Video Lectures
Podcasting Feedback to Students
Wiki and Blogs in Higher Education
Mobile, Virtual and Vicarious Learning
Simulations and Modeling

Technological Issues in Education and E-Learning
Mobile learning: Phones, Tablets...
Apps for Education
Blended Learning
Web classroom applications
Online/Virtual Laboratories
Classroom and Laboratory: Integration
Managed Learning Environments (MLEs)
Learning Management Systems (LMS)
Technology-Enhanced Learning
Industry and Business Innovation
Identity Management
Augmented Reality
Cloud Computing
ICT Skills and Competencies Among Teachers
ICT Enhanced Language Teaching and Learning

Educational Software and Serious Games
Educational Software experiences
Experiences in Educational/Serious Games
3D Applications and Virtual Reality
Videos for Learning
Serious Games, Game-Based Learning and Gamification

Prof. Jiyou JIA

Peking University, China

Prof. Lili Yang

Southern University of Science and Technology, China

Prof. Sorel Reisman

IEEE Computer Society

IConf

Media Partner

Prof. Jiyou JIA

Peking University, China

Prof. Lili Yang

Southern University of Science and Technology, China

Prof. Sorel Reisman

IEEE Computer Society

IConf

Media Partner

Venue

Beijing

Organizer

International Economics Development and Research Center

Venue

Beijing

Organizer

International Economics Development and Research Center

Copyright © 2021 Industry Events. All rights reserved. Site credit.