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2027 International Conference on Modern Learning and Educational Technology (MLET 2027)

8 – 10 Aug 2027·Japan

سجّل للحضورتسجيل
  1. الرئيسية
  2. الفعاليات
  3. تكنولوجيا التعليم والتعلم الرقمي
  4. 2027 International Conference on Modern Learning and Educational Technology (MLET 2027)
سجّل للحضور
Industry Events

المنصة العالمية الأكثر موثوقية لاكتشاف فعاليات B2B. نربط المهنيين في الصناعة بالمؤتمرات والمعارض والقمم المهمة.

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  • الأخبار
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  • خدماتنا
  • منظم مميز
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  • الشروط
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© 2026 Industry Events Worldwide. جميع الحقوق محفوظة.

VF103.19.
Industry Events

المنصة العالمية الأكثر موثوقية لاكتشاف فعاليات B2B. نربط المهنيين في الصناعة بالمؤتمرات والمعارض والقمم المهمة.

  • فعاليات الصناعة
  • الأخبار
  • منظمو الفعاليات
  • من نحن
  • خدماتنا
  • منظم مميز
  • Event Pro
  • كن متحدثاً
  • اشتراك
  • الشروط
  • الخصوصية

© 2026 Industry Events Worldwide. جميع الحقوق محفوظة.

VF103.19.
تكنولوجيا التعليم والتعلم الرقميالقيادة والسياسات التعليمية

2027 International Conference on Modern Learning and Educational Technology (MLET 2027)

  • التاريخ

    8 - 10 August 2027

  • الموقع

    Osaka, Japan

  • نوع الفعالية

    المؤتمرات والقمم

سجّل للحضور
شعار 2027 International Conference on Modern Learning and Educational Technology (MLET 2027)
Publication:
Submitted papers will be peer reviewed by conference committees, and accepted papers after proper registration and presentation will be published in the Conference Proceedings of MLET 2027.

Topics:
Topics of interest for submission include, but are not limited to:
Track 1: Artificial Intelligence and Data-Enhanced Learning
Generative AI for content creation and tutoring
AI-driven personalized and adaptive learning pathways
Learning analytics, educational data mining, and dashboard design
Predictive analytics for student performance and intervention
Automated assessment, evaluation, and intelligent feedback systems
Ethical AI, algorithmic bias, and transparency in educational tools

Track 2: Immersive and Interactive Learning Environments
Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR) applications
Educational game design, serious games, and gamification strategies
Simulation, virtual labs, and digital twins for skill training
Metaverse platforms, social VR, and collaborative virtual spaces for education
Haptic technology and multi-sensory immersive experiences

Track 3: Innovative Pedagogy and Digital Learning Design
Hybrid, blended, and flexible learning models
Design and impact of MOOCs, micro-credentials, and nano-degrees
Technology-enhanced active learning and collaboration strategies
Digital storytelling, multimedia, and interactive content creation
Universal Design for Learning (UDL) and technology integration

Track 4: Equity, Inclusion, and Accessible Educational Technology
Assistive technologies and adaptive tools for learners with disabilities
Digital solutions for neurodiverse and special needs education
Culturally responsive pedagogies and multilingual learning technology
Bridging the digital divide: access, affordability, and digital literacy
Designing for global and cross-cultural educational contexts

Track 5: Systems, Leadership, and the Future of Learning Ecosystems
Next-generation Learning Management Systems (LMS) and Learning Experience Platforms (LXP)
Institutional data strategy, governance, and data-informed decision-making
Leadership, policy, and managing change for digital transformation
Cybersecurity, privacy, and ethical data management in education
Future skills, workforce preparation, and lifelong learning infrastructure

Track 6: Critical Perspectives and Emerging Sociotechnical Trends
Teacher roles, agency, and professional development in the AI era
Critical digital literacy, media literacy, and digital citizenship
Sustainability, green computing, and EdTech's environmental impact
Neuroscience, cognitive science, and technology-enhanced learning
Futures studies, speculative design, and horizon scanning for education

Submission Guideline:
1. English is the official language. Paper should be prepared in English.
2. Abstract submission is for presentation only without publication.
3. Full paper submission is for both presentation and publication. (No less than 5 pages in two-column)
4. Submission Methods: 
By online submission system: http://www.easychair.org/conferences/?conf=mlet2027
Or Submit to mlet_conf@yeah.net as attachment
For more details, please visit: http://mlet.net/sub.html

Contact Us:
Conference Secretary: Miss Joie Wu
Email: mlet_conf@yeah.net
Tel: 001-518-478-2659
WhatsApp: +853-66494438
Website: http://mlet.net/

التسعير والتسجيل

سجّل للحضور

التسعير والتسجيل

سجّل للحضور

ابقَ على تواصل مع الفعالية

تابع الفعالية للاطلاع على التحديثات والإعلانات

زيارة موقع الفعالية

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We're proud to partner with industry leaders supporting this event.

شريك إعلامي

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الموقع وقاعة الفعالية

انضم إلينا في هذا المكان العالمي المصمم لإلهام التواصل المثمر.

الموقع

Osaka, Japan

Osaka, Japan

التاريخ والوقت

8 - 10 August 2027

المنطقة الزمن��ة

GMT+9 (Tokyo)

احصل على الاتجاهات
IA

تنظيم

International Association of Computer Science & Information Technology

Corporate

مشاركة:

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